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Yeah. The Bidens are safe. The assailant is under arrest. Nobody’s dog got shot.
It’s obvious why this is a confusing outcome.
Astronomer & video game data scientist with repressed anger
Yeah. The Bidens are safe. The assailant is under arrest. Nobody’s dog got shot.
It’s obvious why this is a confusing outcome.
And yet it still has a bunch of ads for PC+ littered throughout it. Despite being grandfathered in, I abandoned it earlier this year for Podcast Republic, which hasn’t spammed me or locked me out of any features I’ve tried to play with despite not having paid them anything.
Honestly, I’d take a woody window to replace the clear glass overlooking the scenic parking lot outside literally any of the apartments I’ve ever lived in.
Hahahahahaahahahaahahahahahahaha
Land of the Free, folks
Self checkouts tend to have a hand scanner too
I’m going to guess that this is regional or vendor specific, because I’ve literally never seen a self-checkout with a hand scanner. And if I ever did, I would expect it to transform into a broken, dangling cable within a few months.
Meanwhile, stores all but stop manning existing checkouts, forcing everyone to line up to check out their own stuff.
In business, all data are vanity metrics. If they make you look good, you slap that shit on everything; if they make you look bad, you “don’t have it”.
It’s just that sometimes you can use negative data to make decisions that look good to those above you, and sometimes you know that you can’t.
I think I’ve reached the point where no one will be able to convince me that Star Citizen is not a money laundering front.
This is Elon Musk erasure.
If they existed to feed people, not to maximize profits, there’d be no issue. But like so much else that has emerged in the last 15 years, they came to be because money was free and the people with it were taking bets on “disrupting” technologies. Now that money has a cost again, investors are unwilling to wait on the tech to mature, or on the existing markets to crumble.
Not explicitly, maybe, but implicitly, absolutely, and in multiple ways:
In so, so many ways, people say they prefer the latter over the former. Usually just with the caveat that the homeless people also be invisible.
violated the district’s dress code
hair fell below his eyebrows and ear lobes
I’m sorry, but WTF? Are they mandating everyone dress like skinheads or what?
Save scumming is natural, and normal, and nothing to be ashamed of.
It does make hair grow on your palms, though.
So, they’d still be wildly profitable, then?
Huh.
Being popular and being a good game are completely different things. Being fun and being a good game are different things. Being useful and being a good game are different things.
I’m not making a value judgement on whether 5e is likeable. I like 5e. It’s just that it’s not a complete and coherent experience.
Argument ad populum doesn’t change that.
5e is a bad table top game, but that’s part of what’s made it so successful - it’s not treated as a game unto itself anymore, but just some loose guidelines to help generate setpieces, and people like that.
But also BG3 seems to recognize this and actually fills in the broken or missing game elements, just like everyone’s DM does whenever they come across these gaps. It takes an opinionated approach to implementing the rules, and does so with the confidence of years of building CRPGs.
It’s an impressive feat.
They were never about hardware limitations. Limitations of imagination of the designers, maybe, but we’ve had action games for 35 years now.
Actions such as ‘press the trigger and your character will shoot a gun’ and ‘press the button and your character will swing their sword’ can now be easily expressed without going through a command system.
And yet we can’t purge ourselves of the awfulness that is quick-time events. I don’t buy the argument. It’s an attempt to handwave away trends without discussing real causes and effect. If the suggestion here were true, other similar mechanics, such as QTEs, would have been dead a long time ago, not be a core element of a huge number of triple-A titles.
This aligns with my experience of a very particular kind of game designer. I worked with one who, in a casual conversation about games where someone said “there’s no wrong way to have fun,” they responded with “yes there is, and it’s my job to tell people what the right way is”.
This is not a systemic issue, at Ubisoft or anywhere else. It’s a particularity of a kind of person who is deeply drawn to games, but who also doesn’t see other people as, well, people. It’s a person who has made friends with games and game systems because they’re incapable of being friends with, well, sapient beings.
Video game studio projects tend to have multiple designers working on them, with the creative director (or just “director”) and lead designer working on large scale design things - genre, core loop, etc - and progressively less senior designers working on progressively smaller, progressively more soul crushing design work. Think things like item design and balance. Weirdly enough, the ones who think they’re the arbiter of fun don’t generally progress very high up this chain.
Not in team-based design environments, at least.
Ok, but what you described is literally discrimination against americans. Just because they’re american, doesn’t mean its not discrimination.
Oh noes! Sumeting isn’t abowt me! Dis must be wut discwiminashun is! Help! Help! I’m bean oppressed!
QQ all day long, I guess.
If you changed the word “US” to a middle eastern country, im sure that’d receive a lot of backlash, but since you mentioned the US its acceptable. /s
Your convenient and bad-faith lack of understanding of power imbalances doesn’t make you not a giant crybaby. Go home. Y’all seem to love your isolationist imperial hellscape, just stay there and keep your nose out of what other people are doing. The rest of us don’t want you around, anyway.
I cannot stress this enough: LLMs are not, have never been, and quite likely never will be search engines. You may as well ask your a auto-complete questions.