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Cake day: August 7th, 2024

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  • Cris16228@lemmy.todaytoGames@lemmy.worldSatisfactory 1.0
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    4 days ago

    Sorry! Honestly I like this loooong talk

    Maybe but why make them exclusive? Look at the recent alan wake 2. A complete flop because they released on a platform no one wants to buy and remedy recoup the dev costs from it.

    If you buy them day one on Steam doesn’t that mean you’re fine to wait and tell devs/pubs that exclusivity is good? They get money from epic for going exclusive then on Steam again, doesn’t it incentives more exclusives?

    I wouldn’t call it a “competitor”. To be a competitor you should offer something that people can like like new features or copy stuff others have and make it better, I guess? Why don’t you make something useful like helping/funding part of the handheld/linux development? Wouldn’t that be awesome instead of throwing money at will hoping to get a few users to use your (IMO) inferior platform?

    Look at what they did: bought rocket league, removed from steam (WHY?) and transformed it into a garbage shit requiring epic account. I don’t own it nor I’ve ever played it (if we don’t count the free trial downloaded somewhere).

    No, Im not gonna trust someone who does what is currently doing right now, like paying for exclusives, so if the dll method doesn’t work im gonna refund it. I don’t care how pointless that is.

    My main issue is exclusives (especially the timed exclusives from PS, but 🤷‍♂️) and also the person behind Epic. There’s nothing that makes me want to use the store or have anything to do with them.



  • Cris16228@lemmy.todaytoGames@lemmy.worldSatisfactory 1.0
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    4 days ago

    No because a lot of people hate the exclusives and they don’t buy those games, devs will realize it (one day). Look at how Ubi went back to steam, Square too🤷‍♂️

    Honestly, a eos+steamworks would be better 🤷‍♂️ but even a simple “cross platform” (epic/steam) would work.

    Is epic anti-monopolistic? Are you sure?


  • Cris16228@lemmy.todaytoGames@lemmy.worldSatisfactory 1.0
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    5 days ago

    But if it’s deleting it stops any call then it’s like not having it in the first place

    Nah, don’t care. Devs are learning where is better to release games (aka not exclusively) soo🤷‍♂️ it’s a matter of time and we’ll either see it die or adapt and make something worth using and not trying to be a monopoly


  • Cris16228@lemmy.todaytoGames@lemmy.worldSatisfactory 1.0
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    5 days ago

    Not if you delete the dll file, unless it’s both inthe dll and the exe…?

    I think it requires a restart but it’s off by default, it asks when you first run it (first install? Each install?) And you can disable it but after deleting the .dll file, the game runs perfectly fine

    I guess? But some people aren’t really happy with these changes, especially old games where it gets added or the fact is required in a single-player only game


  • Cris16228@lemmy.todaytoGames@lemmy.worldSatisfactory 1.0
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    6 days ago

    So it’s not like they can just include a check box to disable the functionality;

    Risk of rain? Is the first that comes in mind. You can also delete it and works great. I try to avoid as much as possible and if I can’t because bought before knowing or added later, I delete the file, if it doesn’t work I’m refunding it. It’s dumb? Yeah. I’ll keep doing it? Yes

    I mean, it’s there so the game can utilize Epic’s online services, like achievements

    I don’t get this. If bought on steam it should NOT use it by default and using it SHOULD be optional, off by default and toggleable in settings.

    As I said above: If the game can run without the file, I think about buying it




  • Cris16228@lemmy.todaytoGames@lemmy.worldSatisfactory 1.0
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    7 days ago

    Yes, I know but the problem is that it gets installed with the game even if you don’t want it, it’s used even with single player games and deleting it, the game refuses to launch. Why single player games need it? No, the “for Telemetry purposes” is not a valid answer. I don’t want it on my system, period. We can argue whether it’s the dev or not since I’m sure (assumption since I’m not a dev nor I know one) it’s not the dev that decides to add it. Damn, I wish I could remember which game didn’t work with eos dll removed (happened months ago). Ooh Apex Legends (good or not, don’t care about it) added eos mandatory, if you block your pc to phoning home (hosts file) to epic, it refuses to launch. WHY?!

    If Satisfactory can run in single player (don’t care about multi nor I have friends lol) without the eos dll and updates don’t add it back, maybe I’ll think about it but I can’t test it since I don’t own the game.


  • Cris16228@lemmy.todaytoGames@lemmy.worldSatisfactory 1.0
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    7 days ago

    I don’t use it nor I’m okay using it. You’re forced to use their launcher and have an account with them. I wouldn’t really mind an account to use the engine (if I was good at making games! But that’s another problem 🤷‍♂️) but why is it tied to okay I was gonna make an argument at why is the engine tied to a launcher but steam is the same (I knew but checked to be sure) not that I care much in both cases tho.

    The problem is I don’t trust epic and their EOS since they have a bad reputation for what they do and did.